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Pierre NOEL

Hi there and thanks for stopping by! My name is Pierre, i'm a passionate programmer who wants to create fun experiences.

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GameJam : Quest of the lost hound (May 2023)

Posted on 29 May 202311 June 2023 by admin3851
https://itch.io/jam/gamedevtv-jam-2023/rate/2091119

During the GameDev Guild event organized by Jason Weimann, I was able to join a ‘Mastermind’ group of others games developpers. With a few of them, we decided to participate in the GameDev.tv Jam 2023 .

The theme chosen was ‘Life in 2 dimensions!’ .

We decided to make a game in… well 2D, but also being able to become a ghost after death, and being able to switch back to life.

The story is inspired by the movie John Wick, with a touch of humour.

It was nice to being able to collaborate with other developers on a game project for the first time. We didn’t encounter difficulties to communicate with one another, despite being from 4 differents nationalities (french, italian, american, russian). The distribution of tasks was rather easy, and I was in charge of the UI + sounds implementation.

But we learn the hard way some lessons on how to work together on a Unity project, like :

  • To make a prefab out of almost everything to avoid scene conflict
  • You should also make pre-emptive nested prefabs, even if nothing on it, to avoid lather conflicts. Like a prefab for Sounds under the Player prefab.
  • Pull often, and dont take too long to merge a branch.
  • Using a ‘Temp’ folder, not versionned by Git, to test things, like a duplicate scene from the one currently under work.

You can see the results of the game jam here : https://itch.io/jam/gamedevtv-jam-2023/rate/2091119

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