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Pierre NOEL

Hi there and thanks for stopping by! My name is Pierre, i'm a passionate programmer who wants to create fun experiences.

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Author: admin3851

RTS Multiplayer (June 2022)

https://github.com/Pierrot-ongit/RealTimeStrategy-Multiplayer/tree/master/Assets/Scripts Also made in Unity. A short RTS, with a single map, and few units and buildings. The essential part is that is multiplayer, with an host and others players joigning the game through a lobby. The library Mirror was used to handle it, and I was able to learn some fundamental multiplayer development principles…

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Mecha Vs Dragon (April 2022)

Made with Unity. Fight a dragon with a mecha in a 2D Run&Gun style. https://github.com/Pierrot-ongit/Drakes-Mechs I considered my first game because I writed down everything in the scripts, not just following a guide. The dragon is roaming around, creating a path (with the help of A*Pathfinding), following in and then creating a new one once…

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ARPG Demo (March 2022)

Made with Unity. Project from the course tutorial by Brackeys. The beginning of the journey. ^^ Very short, not a lot to mention , just one enemy and some equipment to pickup. But a RPG is a good way to start to learn decoupling scripts for gameplay, and UI, and different roles;

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