https://github.com/Pierrot-ongit/RealTimeStrategy-Multiplayer/tree/master/Assets/Scripts Also made in Unity. A short RTS, with a single map, and few units and buildings. The essential part is that is multiplayer, with an host and others players joigning the game through a lobby. The library Mirror was used to handle it, and I was able to learn some fundamental multiplayer development principles…
Author: admin3851
Mecha Vs Dragon (April 2022)
Made with Unity. Fight a dragon with a mecha in a 2D Run&Gun style. https://github.com/Pierrot-ongit/Drakes-Mechs I considered my first game because I writed down everything in the scripts, not just following a guide. The dragon is roaming around, creating a path (with the help of A*Pathfinding), following in and then creating a new one once…
ARPG Demo (March 2022)
Made with Unity. Project from the course tutorial by Brackeys. The beginning of the journey. ^^ Very short, not a lot to mention , just one enemy and some equipment to pickup. But a RPG is a good way to start to learn decoupling scripts for gameplay, and UI, and different roles;